Developed and Published by: Blizzard Entertainment
Genre: Action RPG Launch: June 5, 2023 |
DIABLO IV (PC, PLAYSTATION, XBOX)LEAD SEASONS DESIGNER
Blizzard Entertainment Highlights of my current role include, but are not limited to:
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OVERVIEW
Additional descriptions and links to media representing some of my aforementioned work:
Incorporated the established foundation and learnings from Midwinter Blight for the development of the Lunar Awakening, Diablo IV's second limited-time event. This event was focused on maximizing efficiency and being an organic overlay to the base game that encourages players to play however they want to earn XP boosters (regular and Glyph XP) and cosmetic rewards in the process.
Official Trailer
Established the vision and maintain the execution of Diablo IV's first limited-time event, the Midwinter Blight. This event tackled the challenges of incorporating a holiday-inspired theme into the world of Sanctuary in a manner that befitted the dark worldly tones - while introducing a splash of levity.
Official Trailer
Developer Event Discussion
Timestamped link. Watch me discuss the approach to Limited-Time Events for Diablo IV, and the Midwinter Blight.