DERIC NUÑEZ - LEAD GAME DESIGNER
DERIC NUÑEZ - LEAD GAME DESIGNER
  • WELCOME
  • DIABLO IV
  • NEW WORLD
  • DEFIANCE
  • TRON
  • iOS GAMES
  • Personal Film Projects
  • WELCOME
  • DIABLO IV
  • NEW WORLD
  • DEFIANCE
  • TRON
  • iOS GAMES
  • Personal Film Projects
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Developed by: SuperVillain Studios
Published by: Disney Interactive Studios
Genre: Action-Adventure

Release Date: 12/16/2010

TRON: Legacy (iOS)

GAME DESIGNER
SuperVillain Studios
  • Responsible for the design and implementation of an exclusive level for the iOS platform.
    1. Tron City Run (On-Rail Arcade)
  • Utilized 3ds Max to construct level layouts and animate in-game cinematics.
  • Collaborated with artists to deliver experiences of the highest quality degree possible.

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Published & Developed by: Artificial Life Inc.
Genre: Horror

Release Date: 9/11/2009

Pandorum (iOS)

GAME DESIGNER (CONTRACT) 
Artificial Life
  • Created the vision for the games narrative and level design.
  • Wrote and maintained design documentation to guide development for an overseas development studio.
  • Maintained communications with the production company to ensure consistency between the film and game universes; while establishing expectations for the games development.

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Published & Developed by: Artificial Life Inc.
Genre: Racing

Release Date: 3/24/2009

BMW Z4 Experience (iOS)

GAME DESIGNER (CONTRACT) 
Artificial Life
  • Designed the "Art Experience" mini-game.​​​​
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